AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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00001 // 00002 // 00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine 00004 // 00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk 00006 // 00007 // For updates, tutorials and more details check out www.appeasymobile.com 00008 // 00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin. 00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support 00011 // 00012 // 00013 00014 #if !defined(_CZ_ACTIONS_ANIMATION_H_) 00015 #define _CZ_ACTIONS_ANIMATION_H_ 00016 00017 #include "CzActions.h" 00018 #include "CzXoml.h" 00019 00020 /** 00021 @addtogroup Actions 00022 @{ 00023 */ 00024 00025 /** 00026 @class CzXomlActions_Animation 00027 00028 @brief Implements a collection of animation actions. 00029 00030 The CzXomlActions_Animation class holds Actions (IzXomlAction) that can be carried out on Animation Timelines (CzAnimTimeline). An action is basically a command that tells 00031 the animation to do something such as play or pause. For example the PauseTimeline tells the animation timeline to pause playback. 00032 00033 The following actions are supported: 00034 - PlayTimeline - Plays a timeline 00035 - StopTimeline - Stops a timeline from playing 00036 - PauseTimeline - Pauses the timeline playback 00037 - SetTimeline - Assigns the timeline to an actor or scene 00038 00039 The above actions have the following XOML prototypes: 00040 - PlayTimeline(timeline-name, actor-or-scene-name(optional)) 00041 - timeline-name - Name of timeline 00042 - actor-or-scene-name - Scene or actor that contains the timeline 00043 - StopTimeline(timeline-name, actor-or-scene-name(optional)) 00044 - timeline-name - Name of timeline 00045 - actor-or-scene-name - Scene or actor that contains the timeline 00046 - PauseTimeline(timeline-name, actor-or-scene-name(optional)) 00047 - timeline-name - Name of timeline 00048 - actor-or-scene-name - Scene or actor that contains the timeline 00049 - SetTimeline(timeline-name, actor-or-scene-name(optional)) 00050 - timeline-name - Name of timeline 00051 - actor-or-scene-name - Scene or actor that contains the timeline 00052 00053 For more information on the animation system see CzAnim 00054 00055 */ 00056 00057 class CzXomlActions_Animation : public IzXomlAction 00058 { 00059 public: 00060 enum eActionType 00061 { 00062 Action_PlayTimeline = 0, 00063 Action_StopTimeline = 1, 00064 Action_PauseTimeline = 2, 00065 Action_SetTimeline = 3, 00066 Action_Max = 4, 00067 }; 00068 protected: 00069 eActionType Type; 00070 CzXomlActions_Animation() {} 00071 public: 00072 CzXomlActions_Animation(eActionType type) 00073 { 00074 Type = type; 00075 switch (Type) 00076 { 00077 case Action_PlayTimeline: 00078 setActionName("playtimeline"); 00079 break; 00080 case Action_StopTimeline: 00081 setActionName("stoptimeline"); 00082 break; 00083 case Action_PauseTimeline: 00084 setActionName("pausetimeline"); 00085 break; 00086 case Action_SetTimeline: 00087 setActionName("settimeline"); 00088 break; 00089 } 00090 } 00091 void Execute(IzXomlResource* source, CzAction* action); 00092 }; 00093 00094 /// @} 00095 00096 #endif // _CZ_ACTIONS_ANIMATION_H_