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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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00001 // 00002 // 00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine 00004 // 00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk 00006 // 00007 // For updates, tutorials and more details check out www.appeasymobile.com 00008 // 00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin. 00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support 00011 // 00012 // 00013 00014 #if !defined(_CCZ_BITMAP_SPRITE9_H_) 00015 #define _CCZ_BITMAP_SPRITE9_H_ 00016 00017 #include "CzBitmapSprite.h" 00018 00019 // 00020 // 00021 // 00022 // CzBitmapSprite0 - A BitmapSprite9 is a bitmapped visual representation of an on screen game object that uses patch-9 rendering 00023 // 00024 // 00025 // 00026 class CzBitmapSprite9 : public CzBitmapSprite 00027 { 00028 public: 00029 static uint16 Sprite9Indices[36]; 00030 static uint16 Sprite9ClipIndices[4]; 00031 00032 // Properties 00033 protected: 00034 public: 00035 // Properties End 00036 00037 protected: 00038 void RebuildUVList(); 00039 void TransformVertices(); 00040 00041 00042 public: 00043 CzBitmapSprite9() : CzBitmapSprite() { setSpriteType(ST_9Patch); } 00044 virtual ~CzBitmapSprite9() {} 00045 00046 void Init(int vertex_count = 16); 00047 00048 virtual bool isClipped(); 00049 bool HitTest(float x, float y); 00050 bool HitTestNoClip(float x, float y); 00051 00052 bool isOutsideFocusRange(float x, float y, float scale = 1.0f); 00053 void Draw(); 00054 00055 bool SimpleTestOverlap(CzSprite* other); 00056 bool TestOverlap(CzSprite* other, int i1, int i2, int i3); 00057 bool TestOverlap(CzSprite* other); 00058 00059 }; 00060 00061 00062 00063 00064 00065 #endif // _CCZ_BITMAP_SPRITE9_H_