![]() |
AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
|
00001 // 00002 // 00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine 00004 // 00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk 00006 // 00007 // For updates, tutorials and more details check out www.appeasymobile.com 00008 // 00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin. 00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support 00011 // 00012 // 00013 00014 #if !defined(_CIZ_PLATFORM_INPUT_H_) 00015 #define _CIZ_PLATFORM_INPUT_H_ 00016 00017 #include "CzPlatform.h" 00018 00019 #define PLATFORM_INPUT PLATFORM->getInput() 00020 00021 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 00022 // 00023 // IzPlatformInput 00024 // 00025 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 00026 class IzPlatformInput 00027 { 00028 // Properties 00029 protected: 00030 bool Initialised; 00031 public: 00032 bool isInitialised() const { return Initialised; } 00033 // Properties end 00034 public: 00035 // Init 00036 virtual int Init() = 0; 00037 virtual void Release() = 0; 00038 // Feature query 00039 virtual bool isPointerAvailable() = 0; 00040 virtual bool isMultiTouch() = 0; 00041 virtual bool isKeysAvailable() = 0; 00042 virtual bool isOSKeyboardAvailable() = 0; 00043 virtual bool isAccelerometerAvailable() = 0; 00044 virtual bool isCompassAvailable() = 0; 00045 // Buttons query 00046 virtual bool wasBackButtonReleased() = 0; 00047 virtual bool wasMenuButtonReleased() = 0; 00048 // Key query 00049 virtual uint8* getKeyMappingTable() = 0; 00050 virtual bool isKeyDown(int key) = 0; 00051 virtual bool isKeyUp(int key) = 0; 00052 virtual bool wasKeyPressed(int key) = 0; 00053 virtual bool wasKeyReleased(int key) = 0; 00054 virtual int getLastKey() const = 0; 00055 // Acclerometer 00056 virtual bool startAccelerometer() = 0; 00057 virtual void stopAccelerometer() = 0; 00058 virtual void getAccelerometer(CzVec3& data) = 0; 00059 // Compass 00060 virtual bool startCompass() = 0; 00061 virtual void stopCompass() = 0; 00062 virtual float getCompassDirection() = 0; 00063 virtual bool getCompassHeading(CzVec3& data) = 0; 00064 // OS Keyboard 00065 virtual const char* OsKeyboardRead(const char* prompt, const char* default_text, int flags) = 0; 00066 00067 // Update 00068 virtual bool Update() = 0; 00069 }; 00070 00071 #endif // _CIZ_PLATFORM_INPUT_H_