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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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addAnimator(int index, CzAdsViewAnimator *animator) | CzAdsView | [inline] |
AdData | CzAdsView | [protected] |
AdProvider | CzAdsView | [protected] |
Draw(CzScene *scene=NULL) | CzAdsView | [virtual] |
getAdViewData(int index) | CzAdsView | [inline] |
getAngle(int index) const | CzAdsView | [inline] |
getNumAdsVisible() const | CzAdsView | [inline] |
getOldestAdSlot() | CzAdsView | [protected] |
getPosition(int index) | CzAdsView | [inline] |
getScale(int index) const | CzAdsView | [inline] |
Init(const char *id) | CzAdsView | [virtual] |
isVisible() const | CzAdsView | [inline] |
isVisible(int index) const | CzAdsView | [inline] |
Looped | CzAdsView | [protected] |
MinError | CzAdsView | [protected] |
NewAdInterval | CzAdsView | [protected] |
NewAdTimer | CzAdsView | [protected] |
NumAdsVisible | CzAdsView | [protected] |
PreviousTouch | CzAdsView | [protected] |
PrevTappedAd | CzAdsView | [protected] |
Release() | CzAdsView | [virtual] |
RequestNewAd(CzAds::eAdProvider ad_provider, bool text_ads=false) | CzAdsView | |
ResetAllAnims() | CzAdsView | |
ResetAnims(CzAdsViewData *data) | CzAdsView | |
setAdProvider(CzAds::eAdProvider ad_provider) | CzAdsView | [inline] |
setAllowHouseAds(bool allow) | CzAdsView | [inline] |
setAngle(int index, float angle) | CzAdsView | [inline] |
setColour(int index, int r, int g, int b, int a) | CzAdsView | [inline] |
setLooped(bool looped) | CzAdsView | [inline] |
setNewAdInterval(int interval) | CzAdsView | |
setNumAdsVisible(int count) | CzAdsView | [inline] |
setPosition(int index, int x, int y) | CzAdsView | [inline] |
setScale(int index, float scale) | CzAdsView | [inline] |
setVisible(bool visible) | CzAdsView | [inline] |
setVisible(int index, bool visible) | CzAdsView | [inline] |
Transform() | CzAdsView | [protected] |
Update(float dt=1.0f) | CzAdsView | [virtual] |
Visible | CzAdsView | [protected] |