AppEasy Core SDK  1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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CzBitmapSprite Member List
This is the complete list of members for CzBitmapSprite, including all inherited members.
AccumDepthCzSprite [protected]
ActorCzSprite [protected]
addChild(CzSprite *sprite)CzSprite
affectsClip() const CzSprite [inline]
AnchorCzSprite [protected]
AngleCzSprite [protected]
BeforeChildrenCzSprite [protected]
begin()CzSprite [inline]
BringToFront()CzSprite
BrushCzSprite [protected]
BuildFinalTransform()CzSprite [protected, virtual]
Centre enum valueCzSprite
ChildChangeClipCzSprite [protected]
ChildrenCzSprite [protected]
ClipRectCzSprite [protected]
ColourCzSprite [protected]
CzBitmapSprite()CzBitmapSprite [inline]
CzSprite()CzSprite [inline]
DepthCzSprite [protected]
Draw()CzBitmapSprite [virtual]
DrawChildren()CzSprite [virtual]
eAnchor enum nameCzSprite
eImageTransform enum nameCzBitmapSprite
end()CzSprite [inline]
eType enum nameCzSprite
FinalTransformCzSprite [protected]
FindFirstClipRect()CzSprite
FindFirstScreenClipRect()CzSprite
FindFirstScreenClipRect2()CzSprite
forceTransformDirty()CzSprite [inline]
GeometryCzSprite [protected]
getAccumDepth() const CzSprite [inline]
getAlphaMode() const CzSprite [inline]
getAnchor() const CzSprite [inline]
getAngle() const CzSprite [inline]
getBeforeChildren() const CzSprite [inline]
getBrush()CzSprite [inline]
getClipRect() const CzSprite [inline]
getColour() const CzSprite [inline]
getDepth() const CzSprite [inline]
getDestHeight() const CzSprite [inline]
getDestSize() const CzSprite [inline]
getDestWidth() const CzSprite [inline]
getFinalTransform()CzSprite [inline]
getGemoetry()CzSprite [inline]
getIgnoreCamera() const CzSprite [inline]
getImage()CzBitmapSprite [inline]
getImageTransform() const CzBitmapSprite [inline]
getLayer() const CzSprite [inline]
getLinkedTo()CzSprite [inline]
getManager()CzSprite [inline]
getMaterial()CzSprite [inline]
getOpacity() const CzSprite [inline]
getOrigin() const CzSprite [inline]
getOrphan() const CzSprite [inline]
getParent()CzSprite [inline]
getPosition() const CzSprite [inline]
getPrim()CzSprite [inline]
getScale() const CzSprite [inline]
getScaleX() const CzSprite [inline]
getScaleY() const CzSprite [inline]
getScreenClipRect() const CzSprite [inline]
getScreenV()CzSprite [inline]
getSkew() const CzSprite [inline]
getSpriteType() const CzSprite [inline]
getSrcHeight() const CzBitmapSprite [inline]
getSrcRect() const CzBitmapSprite [inline]
getSrcTile() const CzBitmapSprite [inline]
getSrcTiled() const CzBitmapSprite [inline]
getSrcWidth() const CzBitmapSprite [inline]
getTransform()CzSprite [inline]
getUVList()CzBitmapSprite [inline]
getVertexCount() const CzSprite [inline]
HeightCzSprite [protected]
HitTest(float x, float y)CzSprite [virtual]
HitTestNoClip(float x, float y)CzSprite [virtual]
IgnoreCameraCzSprite [protected]
ImageTransformCzBitmapSprite [protected]
ImageTransform_FlipX enum valueCzBitmapSprite
ImageTransform_FlipXY enum valueCzBitmapSprite
ImageTransform_FlipY enum valueCzBitmapSprite
ImageTransform_None enum valueCzBitmapSprite
Init(int vertex_count=4)CzBitmapSprite [virtual]
InUseCzSprite [protected]
isClipped()CzSprite [virtual]
isClippedByManager(uint16 *indices=NULL, int count=4)CzSprite
isFilter() const CzSprite [inline]
isInUse() const CzSprite [inline]
isOutsideFocusRange(float x, float y, float scale=1.0f)CzSprite [virtual]
isPooled() const CzSprite [inline]
isTiled() const CzSprite [inline]
isTransformDirty() const CzSprite [inline]
isVisible() const CzSprite [inline]
isVisibleWithParents() const CzSprite
Iterator typedefCzSprite
LayerCzSprite [protected]
LinkedToCzSprite [protected]
ManagerCzSprite [protected]
MaterialCzSprite [protected]
OriginCzSprite [protected]
OrphanCzSprite [protected]
ParentCzSprite [protected]
PooledCzSprite [protected]
PositionCzSprite [protected]
PrimCzSprite [protected]
RebuildTransform()CzSprite [protected, virtual]
RebuildTransformNow()CzSprite [virtual]
RebuildUVList()CzBitmapSprite [protected]
removeChild(CzSprite *sprite, bool delete_sprites=true)CzSprite
ScaleXCzSprite [protected]
ScaleYCzSprite [protected]
ScreenClipRectCzSprite [protected]
setActor(CzActor *owner)CzSprite [inline]
setAlphaMode(eCzAlphaMode mode)CzSprite [inline]
setAnchor(eAnchor anchor)CzSprite [inline]
setAngle(float angle)CzSprite [inline]
setBeforeChildren(bool before)CzSprite [inline]
setClipRect(CzVec4 &rc)CzSprite
setColour(const CzColour &colour, bool use_parent=false)CzBitmapSprite [virtual]
setColour(int index, const CzColour &colour)CzBitmapSprite
setDepth(float depth)CzSprite [inline]
setDestSize(int width, int height)CzSprite [inline]
setFilter(bool enable)CzSprite [inline]
setFromBrush(CzBrushImage *brush)CzBitmapSprite
setGeometry(CzGeometry *geom)CzBitmapSprite [virtual]
setIgnoreCamera(bool enable)CzSprite [inline]
setImage(CzImage *image)CzBitmapSprite
setImageTransform(eImageTransform transform)CzBitmapSprite [inline]
setInUse(bool in_use)CzSprite [inline]
setLayer(int layer)CzSprite [inline]
setLinkedTo(CzSprite *sprite)CzSprite
setManager(CzSpriteManager *manager)CzSprite [inline]
setOrigin(float x, float y)CzSprite [inline]
setOrphan(bool enable)CzSprite [inline]
setParent(CzSprite *parent)CzSprite [inline]
setPooled(bool pooled)CzSprite [inline]
setPosAngScale(float x, float y, float angle, float scale)CzSprite [inline]
setPosAngScale(float x, float y, float angle, float scale_x, float scale_y)CzSprite [inline]
setPosition(float x, float y)CzSprite [inline]
setScale(float scale)CzSprite [inline]
setScale(float scale_x, float scale_y)CzSprite [inline]
setSkew(float x1, float x2, float y1, float y2)CzSprite [inline]
setSpriteType(eType type)CzSprite [inline]
setSrcDest(int x, int y, int width, int height)CzBitmapSprite
setSrcRect(int x, int y, int width, int height)CzBitmapSprite
setSrcRect(CzIRect *src)CzBitmapSprite
setSrcTile(float x, float y)CzBitmapSprite
setSrcTiled(bool tiled)CzBitmapSprite
setTiled(bool tiled)CzSprite [inline]
setUV(CzVec2 *uv, int offset)CzBitmapSprite
setUVList(CzVec2 *uvs, int num_uvs)CzBitmapSprite
setUVList(CzVec2 *uvs, int offset, int num_uvs)CzBitmapSprite
setVisible(bool show)CzSprite [inline]
SimpleTestOverlap(CzSprite *other)CzSprite [virtual]
SkewCzSprite [protected]
SpriteIndicesCzSprite [static]
SpriteTypeCzSprite [protected]
SrcHeightCzBitmapSprite [protected]
SrcTileXCzBitmapSprite [protected]
SrcTileYCzBitmapSprite [protected]
SrcWidthCzBitmapSprite [protected]
SrcXCzBitmapSprite [protected]
SrcYCzBitmapSprite [protected]
ST_9Patch enum valueCzSprite
ST_Dummy enum valueCzSprite
ST_Image enum valueCzSprite
ST_None enum valueCzSprite
ST_Poly enum valueCzSprite
ST_Text enum valueCzSprite
TestOverlap(CzSprite *other, int i1, int i2, int i3)CzSprite [virtual]
TestOverlap(CzSprite *other)CzSprite [virtual]
TopLeft enum valueCzSprite
TransformCzSprite [protected]
TransformClipRect()CzSprite [protected]
TransformDirtyCzSprite [protected]
TransformPoint(float x, float y)CzSprite [virtual]
TransformPointToScreen(float x, float y)CzSprite [virtual]
TransformVertices()CzSprite [protected, virtual]
Update()CzSprite [virtual]
UpdateClipping()CzSprite [protected]
UVsDirtyCzBitmapSprite [protected]
VisibleCzSprite [protected]
WidthCzSprite [protected]
~CzBitmapSprite()CzBitmapSprite [inline, virtual]
~CzSprite()CzSprite [virtual]