, including all inherited members.
AccumDepth | CzSprite | [protected] |
Actor | CzSprite | [protected] |
addChild(CzSprite *sprite) | CzSprite | |
affectsClip() const | CzSprite | [inline] |
Anchor | CzSprite | [protected] |
Angle | CzSprite | [protected] |
BeforeChildren | CzSprite | [protected] |
begin() | CzSprite | [inline] |
BringToFront() | CzSprite | |
Brush | CzSprite | [protected] |
BuildFinalTransform() | CzSprite | [protected, virtual] |
Centre enum value | CzSprite | |
ChildChangeClip | CzSprite | [protected] |
Children | CzSprite | [protected] |
ClipRect | CzSprite | [protected] |
Colour | CzSprite | [protected] |
CzBitmapSprite() | CzBitmapSprite | [inline] |
CzSprite() | CzSprite | [inline] |
Depth | CzSprite | [protected] |
Draw() | CzBitmapSprite | [virtual] |
DrawChildren() | CzSprite | [virtual] |
eAnchor enum name | CzSprite | |
eImageTransform enum name | CzBitmapSprite | |
end() | CzSprite | [inline] |
eType enum name | CzSprite | |
FinalTransform | CzSprite | [protected] |
FindFirstClipRect() | CzSprite | |
FindFirstScreenClipRect() | CzSprite | |
FindFirstScreenClipRect2() | CzSprite | |
forceTransformDirty() | CzSprite | [inline] |
Geometry | CzSprite | [protected] |
getAccumDepth() const | CzSprite | [inline] |
getAlphaMode() const | CzSprite | [inline] |
getAnchor() const | CzSprite | [inline] |
getAngle() const | CzSprite | [inline] |
getBeforeChildren() const | CzSprite | [inline] |
getBrush() | CzSprite | [inline] |
getClipRect() const | CzSprite | [inline] |
getColour() const | CzSprite | [inline] |
getDepth() const | CzSprite | [inline] |
getDestHeight() const | CzSprite | [inline] |
getDestSize() const | CzSprite | [inline] |
getDestWidth() const | CzSprite | [inline] |
getFinalTransform() | CzSprite | [inline] |
getGemoetry() | CzSprite | [inline] |
getIgnoreCamera() const | CzSprite | [inline] |
getImage() | CzBitmapSprite | [inline] |
getImageTransform() const | CzBitmapSprite | [inline] |
getLayer() const | CzSprite | [inline] |
getLinkedTo() | CzSprite | [inline] |
getManager() | CzSprite | [inline] |
getMaterial() | CzSprite | [inline] |
getOpacity() const | CzSprite | [inline] |
getOrigin() const | CzSprite | [inline] |
getOrphan() const | CzSprite | [inline] |
getParent() | CzSprite | [inline] |
getPosition() const | CzSprite | [inline] |
getPrim() | CzSprite | [inline] |
getScale() const | CzSprite | [inline] |
getScaleX() const | CzSprite | [inline] |
getScaleY() const | CzSprite | [inline] |
getScreenClipRect() const | CzSprite | [inline] |
getScreenV() | CzSprite | [inline] |
getSkew() const | CzSprite | [inline] |
getSpriteType() const | CzSprite | [inline] |
getSrcHeight() const | CzBitmapSprite | [inline] |
getSrcRect() const | CzBitmapSprite | [inline] |
getSrcTile() const | CzBitmapSprite | [inline] |
getSrcTiled() const | CzBitmapSprite | [inline] |
getSrcWidth() const | CzBitmapSprite | [inline] |
getTransform() | CzSprite | [inline] |
getUVList() | CzBitmapSprite | [inline] |
getVertexCount() const | CzSprite | [inline] |
Height | CzSprite | [protected] |
HitTest(float x, float y) | CzSprite | [virtual] |
HitTestNoClip(float x, float y) | CzSprite | [virtual] |
IgnoreCamera | CzSprite | [protected] |
ImageTransform | CzBitmapSprite | [protected] |
ImageTransform_FlipX enum value | CzBitmapSprite | |
ImageTransform_FlipXY enum value | CzBitmapSprite | |
ImageTransform_FlipY enum value | CzBitmapSprite | |
ImageTransform_None enum value | CzBitmapSprite | |
Init(int vertex_count=4) | CzBitmapSprite | [virtual] |
InUse | CzSprite | [protected] |
isClipped() | CzSprite | [virtual] |
isClippedByManager(uint16 *indices=NULL, int count=4) | CzSprite | |
isFilter() const | CzSprite | [inline] |
isInUse() const | CzSprite | [inline] |
isOutsideFocusRange(float x, float y, float scale=1.0f) | CzSprite | [virtual] |
isPooled() const | CzSprite | [inline] |
isTiled() const | CzSprite | [inline] |
isTransformDirty() const | CzSprite | [inline] |
isVisible() const | CzSprite | [inline] |
isVisibleWithParents() const | CzSprite | |
Iterator typedef | CzSprite | |
Layer | CzSprite | [protected] |
LinkedTo | CzSprite | [protected] |
Manager | CzSprite | [protected] |
Material | CzSprite | [protected] |
Origin | CzSprite | [protected] |
Orphan | CzSprite | [protected] |
Parent | CzSprite | [protected] |
Pooled | CzSprite | [protected] |
Position | CzSprite | [protected] |
Prim | CzSprite | [protected] |
RebuildTransform() | CzSprite | [protected, virtual] |
RebuildTransformNow() | CzSprite | [virtual] |
RebuildUVList() | CzBitmapSprite | [protected] |
removeChild(CzSprite *sprite, bool delete_sprites=true) | CzSprite | |
ScaleX | CzSprite | [protected] |
ScaleY | CzSprite | [protected] |
ScreenClipRect | CzSprite | [protected] |
setActor(CzActor *owner) | CzSprite | [inline] |
setAlphaMode(eCzAlphaMode mode) | CzSprite | [inline] |
setAnchor(eAnchor anchor) | CzSprite | [inline] |
setAngle(float angle) | CzSprite | [inline] |
setBeforeChildren(bool before) | CzSprite | [inline] |
setClipRect(CzVec4 &rc) | CzSprite | |
setColour(const CzColour &colour, bool use_parent=false) | CzBitmapSprite | [virtual] |
setColour(int index, const CzColour &colour) | CzBitmapSprite | |
setDepth(float depth) | CzSprite | [inline] |
setDestSize(int width, int height) | CzSprite | [inline] |
setFilter(bool enable) | CzSprite | [inline] |
setFromBrush(CzBrushImage *brush) | CzBitmapSprite | |
setGeometry(CzGeometry *geom) | CzBitmapSprite | [virtual] |
setIgnoreCamera(bool enable) | CzSprite | [inline] |
setImage(CzImage *image) | CzBitmapSprite | |
setImageTransform(eImageTransform transform) | CzBitmapSprite | [inline] |
setInUse(bool in_use) | CzSprite | [inline] |
setLayer(int layer) | CzSprite | [inline] |
setLinkedTo(CzSprite *sprite) | CzSprite | |
setManager(CzSpriteManager *manager) | CzSprite | [inline] |
setOrigin(float x, float y) | CzSprite | [inline] |
setOrphan(bool enable) | CzSprite | [inline] |
setParent(CzSprite *parent) | CzSprite | [inline] |
setPooled(bool pooled) | CzSprite | [inline] |
setPosAngScale(float x, float y, float angle, float scale) | CzSprite | [inline] |
setPosAngScale(float x, float y, float angle, float scale_x, float scale_y) | CzSprite | [inline] |
setPosition(float x, float y) | CzSprite | [inline] |
setScale(float scale) | CzSprite | [inline] |
setScale(float scale_x, float scale_y) | CzSprite | [inline] |
setSkew(float x1, float x2, float y1, float y2) | CzSprite | [inline] |
setSpriteType(eType type) | CzSprite | [inline] |
setSrcDest(int x, int y, int width, int height) | CzBitmapSprite | |
setSrcRect(int x, int y, int width, int height) | CzBitmapSprite | |
setSrcRect(CzIRect *src) | CzBitmapSprite | |
setSrcTile(float x, float y) | CzBitmapSprite | |
setSrcTiled(bool tiled) | CzBitmapSprite | |
setTiled(bool tiled) | CzSprite | [inline] |
setUV(CzVec2 *uv, int offset) | CzBitmapSprite | |
setUVList(CzVec2 *uvs, int num_uvs) | CzBitmapSprite | |
setUVList(CzVec2 *uvs, int offset, int num_uvs) | CzBitmapSprite | |
setVisible(bool show) | CzSprite | [inline] |
SimpleTestOverlap(CzSprite *other) | CzSprite | [virtual] |
Skew | CzSprite | [protected] |
SpriteIndices | CzSprite | [static] |
SpriteType | CzSprite | [protected] |
SrcHeight | CzBitmapSprite | [protected] |
SrcTileX | CzBitmapSprite | [protected] |
SrcTileY | CzBitmapSprite | [protected] |
SrcWidth | CzBitmapSprite | [protected] |
SrcX | CzBitmapSprite | [protected] |
SrcY | CzBitmapSprite | [protected] |
ST_9Patch enum value | CzSprite | |
ST_Dummy enum value | CzSprite | |
ST_Image enum value | CzSprite | |
ST_None enum value | CzSprite | |
ST_Poly enum value | CzSprite | |
ST_Text enum value | CzSprite | |
TestOverlap(CzSprite *other, int i1, int i2, int i3) | CzSprite | [virtual] |
TestOverlap(CzSprite *other) | CzSprite | [virtual] |
TopLeft enum value | CzSprite | |
Transform | CzSprite | [protected] |
TransformClipRect() | CzSprite | [protected] |
TransformDirty | CzSprite | [protected] |
TransformPoint(float x, float y) | CzSprite | [virtual] |
TransformPointToScreen(float x, float y) | CzSprite | [virtual] |
TransformVertices() | CzSprite | [protected, virtual] |
Update() | CzSprite | [virtual] |
UpdateClipping() | CzSprite | [protected] |
UVsDirty | CzBitmapSprite | [protected] |
Visible | CzSprite | [protected] |
Width | CzSprite | [protected] |
~CzBitmapSprite() | CzBitmapSprite | [inline, virtual] |
~CzSprite() | CzSprite | [virtual] |