AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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_getAngle(IzXomlResource *target) | CzCamera | [static] |
_getFollowSpeed(IzXomlResource *target) | CzCamera | [static] |
_getIgnoreActors(IzXomlResource *target) | CzCamera | [static] |
_getName(IzXomlResource *target) | CzCamera | [static] |
_getPosition(IzXomlResource *target) | CzCamera | [static] |
_getScale(IzXomlResource *target) | CzCamera | [static] |
_getTouchPanX(IzXomlResource *target) | CzCamera | [static] |
_getTouchPanY(IzXomlResource *target) | CzCamera | [static] |
_getVelocity(IzXomlResource *target) | CzCamera | [static] |
_getVelocityDamping(IzXomlResource *target) | CzCamera | [static] |
_setAngle(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setFollowSpeed(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setIgnoreActors(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setName(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setPosition(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setScale(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setTag(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setTargetX(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setTargetY(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setTouchPanX(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setTouchPanY(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setVelocity(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
_setVelocityDamping(IzXomlResource *target, const CzXomlProperty &prop, bool add) | CzCamera | [static] |
ActualClassTypeHash | IzXomlResource | [protected] |
Angle | CzCamera | [protected] |
CameraClassDef | CzCamera | [protected, static] |
ClassTypeHash | IzXomlResource | [protected] |
Container | IzXomlResource | [protected] |
CzCamera() | CzCamera | [inline] |
DebugInfo | IzXomlResource | [protected] |
eSetPropertyError enum name | IzXomlResource | |
FollowSpeed | CzCamera | [protected] |
getActualClassTypeHash() | IzXomlResource | [inline] |
getAngle() const | CzCamera | [inline] |
getClassTypeHash() | IzXomlResource | [inline] |
getContainer() | IzXomlResource | [inline] |
getDebugInfo() | IzXomlResource | [inline] |
getFollowSpeed() const | CzCamera | [inline] |
getIgnoreActors() const | CzCamera | [inline] |
getName() | IzXomlResource | [inline] |
getNameHash() | IzXomlResource | [inline] |
getParent() | IzXomlResource | [inline] |
getPosition() const | CzCamera | [inline] |
getProperty(const char *property_name, CzXomlProperty &prop) | CzCamera | |
getProperty(unsigned int property_name, CzXomlProperty &prop) | CzCamera | [virtual] |
IzXomlResource::getProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, CzXomlProperty &prop) | IzXomlResource | [static] |
getScale() const | CzCamera | [inline] |
getTagHash() | IzXomlResource | [inline] |
getTransform() | CzCamera | [inline] |
getVelocity() const | CzCamera | [inline] |
getVelocityDamping() const | CzCamera | [inline] |
IgnoreActors | CzCamera | [protected] |
IncompatibleTypes enum value | IzXomlResource | |
InitClass() | CzCamera | [static] |
isManaged() const | IzXomlResource | [inline] |
isTouchPanX() const | CzCamera | [inline] |
isTouchPanY() const | CzCamera | [inline] |
isTransformDirty() const | CzCamera | [inline] |
IzXomlResource() | IzXomlResource | [inline] |
LoadFromXoml(IzXomlResource *parebt, bool load_children, CzXmlNode *node) | CzCamera | [virtual] |
Managed | IzXomlResource | [protected] |
Name | IzXomlResource | [protected] |
NameHash | IzXomlResource | [protected] |
NoAccess enum value | IzXomlResource | |
NotFound enum value | IzXomlResource | |
Parent | IzXomlResource | [protected] |
Position | CzCamera | [protected] |
PostLoadFromXoml(IzXomlResource *parent, CzXmlNode *node) | IzXomlResource | [inline, virtual] |
ReleaseClass() | CzCamera | [static] |
Remove() | IzXomlResource | [virtual] |
Scale | CzCamera | [protected] |
Scene | CzCamera | [protected] |
SearchForResource enum value | IzXomlResource | |
setActualClassType(const char *type_name) | IzXomlResource | |
setAngle(float angle) | CzCamera | [inline] |
setClassType(const char *type_name) | IzXomlResource | |
setContainer(IzXomlResource *container) | IzXomlResource | [inline] |
setDebugInfo(const char *info) | IzXomlResource | [inline] |
setFollowSpeed(float x, float y) | CzCamera | [inline] |
setIgnoreActors(bool ignore) | CzCamera | [inline] |
setManaged(bool managed) | IzXomlResource | [inline] |
setName(const char *name) | IzXomlResource | |
setParent(CzXomlResourceManager *parent) | IzXomlResource | [inline] |
setPosition(float x, float y) | CzCamera | [inline] |
setProperty(unsigned int property_name, const CzXomlProperty &data, bool delta) | CzCamera | [virtual] |
setProperty(const char *property_name, const CzString &data, bool delta) | CzCamera | |
setProperty(unsigned int property_name, const CzString &data, bool delta) | CzCamera | [virtual] |
IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, const CzString &data, bool delta) | IzXomlResource | [static] |
IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, const CzXomlProperty &prop, bool delta) | IzXomlResource | [static] |
IzXomlResource::setProperty(CzXomlClassDef *class_def, IzAnimTarget *target, CzAnimInstance *animation) | IzXomlResource | [static] |
IzXomlResource::setProperty(CzXomlClassDef *class_def, IzXomlResource *target, unsigned int property_name, CzXomlVariable *variable) | IzXomlResource | [static] |
setScale(float scale) | CzCamera | [inline] |
setTag(const char *Tag) | IzXomlResource | |
setTargetX(const char *target_name) | CzCamera | |
setTargetX(CzActor *target) | CzCamera | |
setTargetY(const char *target_name) | CzCamera | |
setTargetY(CzActor *target) | CzCamera | |
setTouchPanX(bool pan) | CzCamera | [inline] |
setTouchPanY(bool pan) | CzCamera | [inline] |
setTransformDirty(bool dirty) | CzCamera | [inline] |
setVelocity(float x, float y) | CzCamera | [inline] |
setVelocityDamping(float x, float y) | CzCamera | [inline] |
Success enum value | IzXomlResource | |
TagHash | IzXomlResource | [protected] |
TargetX | CzCamera | [protected] |
TargetXHash | CzCamera | [protected] |
TargetY | CzCamera | [protected] |
TargetYHash | CzCamera | [protected] |
TouchPanX | CzCamera | [protected] |
TouchPanY | CzCamera | [protected] |
Transform | CzCamera | [protected] |
TransformDirty | CzCamera | [protected] |
Update(float dt) | CzCamera | [virtual] |
Velocity | CzCamera | [protected] |
VelocityDamping | CzCamera | [protected] |
~CzCamera() | CzCamera | [inline, virtual] |
~IzXomlResource() | IzXomlResource | [inline, virtual] |