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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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Close() | CzFile | |
CzFile() | CzFile | [inline] |
CzFile(const char *filename) | CzFile | [inline] |
DeleteFile(const char *file_path) | CzFile | [static] |
Download() | CzFile | |
Error | CzFile | [protected] |
File | CzFile | [protected] |
FileAvailable | CzFile | [protected] |
FileAvailableCallback | CzFile | [protected] |
FileAvailableCallbackData | CzFile | [protected] |
FileExists(const char *file_path) | CzFile | [static] |
Filename | CzFile | [protected] |
FileReceived(CzHttpRequest *request, int error) | CzFile | |
GetComponents(const char *file_path, CzFilePathComponents &components) | CzFile | [static] |
getContent() | CzFile | |
getContentLength() const | CzFile | |
getError() const | CzFile | [inline] |
getFileHandle() | CzFile | [inline] |
getFilename() | CzFile | [inline] |
getFileSize() | CzFile | |
GetFileType(const char *file_path, CzString &type) | CzFile | [static] |
InMemory | CzFile | [protected] |
Invalid() | CzFile | |
isFile(const char *file_path, int path_len) | CzFile | [static] |
isFileAvailable() | CzFile | [inline] |
isHttp(const char *file_path, int path_len) | CzFile | [static] |
NotifyAvailable() | CzFile | [protected] |
Open(const char *filename=NULL, const char *mode=NULL, bool blocking=false) | CzFile | |
Open(void *memory_buffer, int memory_buffer_len) | CzFile | |
Read(void *buffer, int len) | CzFile | |
Request | CzFile | [protected] |
Seek(int offset, eCzFileSeekOrigin origin) | CzFile | |
setFileAvailable(bool available) | CzFile | [inline] |
setFileAvailableCallback(CzCallback callback, void *data) | CzFile | [inline] |
setFilename(const char *filename) | CzFile | [inline] |
Write(void *buffer, int len) | CzFile | |
~CzFile() | CzFile | [inline, virtual] |