AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
|
DeleteSoundData(CzSoundData data) | CzPlatformAudio | [virtual] |
DeleteSoundData(CzSoundData data) | CzPlatformAudio | [virtual] |
DeleteSoundSpec(CzSoundSpec spec) | CzPlatformAudio | [virtual] |
DeleteSoundSpec(CzSoundSpec spec) | CzPlatformAudio | [virtual] |
getCodec(eCzAudioCodec codec) | CzPlatformAudio | [protected] |
Init() | CzPlatformAudio | [virtual] |
Init() | CzPlatformAudio | [virtual] |
Initialised | IzPlatformAudio | [protected] |
InitSound(void *memory_file, int memory_file_size, CzSoundData &sound_data, CzSoundSpec &sound_spec) | CzPlatformAudio | [virtual] |
InitSound(void *memory_file, int memory_file_size, CzSoundData &sound_data, CzSoundSpec &sound_spec) | CzPlatformAudio | [virtual] |
isInitialised() const | IzPlatformAudio | [inline] |
isMusicCodecSupported(eCzAudioCodec codec) | CzPlatformAudio | [virtual] |
isMusicCodecSupported(eCzAudioCodec codec) | CzPlatformAudio | [virtual] |
isMusicOn() const | IzPlatformAudio | [inline] |
isMusicPlaying() | CzPlatformAudio | [virtual] |
isMusicPlaying() | CzPlatformAudio | [virtual] |
isSoundOn() const | IzPlatformAudio | [inline] |
isSoundPlaying(CzSoundInst sound_inst) const | CzPlatformAudio | [virtual] |
isSoundPlaying(CzSoundInst sound_inst) const | CzPlatformAudio | [virtual] |
MusicOn | IzPlatformAudio | [protected] |
PauseAllSounds() | CzPlatformAudio | [virtual] |
PauseAllSounds() | CzPlatformAudio | [virtual] |
PauseMusic() | CzPlatformAudio | [virtual] |
PauseMusic() | CzPlatformAudio | [virtual] |
PauseSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
PauseSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
PlayMusic(const char *name, int repeat_count=0) | CzPlatformAudio | [virtual] |
PlayMusic(void *buffer, uint32 buffer_length, uint32 repeat_count) | CzPlatformAudio | [virtual] |
PlayMusic(const char *name, int repeat_count=0) | CzPlatformAudio | [virtual] |
PlayMusic(void *buffer, uint32 buffer_length, uint32 repeat_count) | CzPlatformAudio | [virtual] |
PlaySound(unsigned int name_hash, CzScene *scene, float volume, float pitch, float pan, bool looped) | CzPlatformAudio | [virtual] |
PlaySound(CzSoundSpec sound_spec, float volume, float pitch, float pan, bool looped) | CzPlatformAudio | [virtual] |
PlaySound(unsigned int name_hash, CzScene *scene, float volume, float pitch, float pan, bool looped) | CzPlatformAudio | [virtual] |
PlaySound(CzSoundSpec sound_spec, float volume, float pitch, float pan, bool looped) | CzPlatformAudio | [virtual] |
Release() | CzPlatformAudio | [virtual] |
Release() | CzPlatformAudio | [virtual] |
ResumeAllSounds() | CzPlatformAudio | [virtual] |
ResumeAllSounds() | CzPlatformAudio | [virtual] |
ResumeMusic() | CzPlatformAudio | [virtual] |
ResumeMusic() | CzPlatformAudio | [virtual] |
ResumeSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
ResumeSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
setGlobalSoundVolume(float vol) | CzPlatformAudio | [virtual] |
setGlobalSoundVolume(float vol) | CzPlatformAudio | [virtual] |
setMusicOn(bool on) | CzPlatformAudio | [protected, virtual] |
setMusicOn(bool on) | CzPlatformAudio | [protected, virtual] |
setMusicVolume(float vol) | CzPlatformAudio | [virtual] |
setMusicVolume(float vol) | CzPlatformAudio | [virtual] |
setSoundOn(bool on) | CzPlatformAudio | [protected, virtual] |
setSoundOn(bool on) | CzPlatformAudio | [protected, virtual] |
setSoundPan(CzSoundInst sound_inst, float pan) | CzPlatformAudio | [virtual] |
setSoundPan(CzSoundInst sound_inst, float pan) | CzPlatformAudio | [virtual] |
setSoundPitch(CzSoundInst sound_inst, float pitch) | CzPlatformAudio | [virtual] |
setSoundPitch(CzSoundInst sound_inst, float pitch) | CzPlatformAudio | [virtual] |
setSoundVolume(CzSoundInst sound_inst, float volume) | CzPlatformAudio | [virtual] |
setSoundVolume(CzSoundInst sound_inst, float volume) | CzPlatformAudio | [virtual] |
SoundOn | IzPlatformAudio | [protected] |
StopAllSounds() | CzPlatformAudio | [virtual] |
StopAllSounds() | CzPlatformAudio | [virtual] |
StopMusic() | CzPlatformAudio | [virtual] |
StopMusic() | CzPlatformAudio | [virtual] |
StopSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
StopSound(CzSoundInst sound_inst) | CzPlatformAudio | [virtual] |
Update() | CzPlatformAudio | [virtual] |
Update() | CzPlatformAudio | [virtual] |