This is the complete list of members for
CzSpriteManager, including all inherited members.
addSprite(CzSprite *sprite) | CzSpriteManager | |
Batching | CzSpriteManager | [protected] |
begin() | CzSpriteManager | [inline] |
ClearLayers() | CzSpriteManager | [protected] |
ClipRect | CzSpriteManager | [protected] |
COP | CzSpriteManager | [protected] |
CzSpriteManager() | CzSpriteManager | [inline] |
DirtyChildTransforms() | CzSpriteManager | [protected] |
Draw() | CzSpriteManager | |
end() | CzSpriteManager | [inline] |
getBatching() const | CzSpriteManager | [inline] |
getClipRect() const | CzSpriteManager | [inline] |
getCOP() const | CzSpriteManager | [inline] |
getScreenCentre() const | CzSpriteManager | [inline] |
getScreenClipRect() const | CzSpriteManager | [inline] |
getTransform() | CzSpriteManager | [inline] |
getTransformNoCamera() | CzSpriteManager | [inline] |
Init(int max_layers=10) | CzSpriteManager | |
Iterator typedef | CzSpriteManager | |
Layers | CzSpriteManager | [protected] |
MaxLayers | CzSpriteManager | [protected] |
Release(bool delete_sprites=true) | CzSpriteManager | |
removeSprite(CzSprite *sprite, bool delete_sprites=true) | CzSpriteManager | |
ScreenCentre | CzSpriteManager | [protected] |
ScreenClipRect | CzSpriteManager | [protected] |
setBatching(bool batching) | CzSpriteManager | [inline] |
setClipRect(CzVec4 &rect) | CzSpriteManager | [inline] |
setClipRect(float x, float y, float w, float h) | CzSpriteManager | [inline] |
setCOP(float x, float y) | CzSpriteManager | [inline] |
setScreenCentre(float x, float y) | CzSpriteManager | [inline] |
setScreenClipRect(CzVec4 &rect) | CzSpriteManager | [inline] |
setScreenClipRect(float x, float y, float w, float h) | CzSpriteManager | [inline] |
setTransform(const CzMatrix3 &transform) | CzSpriteManager | [inline] |
setTransformNoCamera(const CzMatrix3 &transform) | CzSpriteManager | [inline] |
Sprites | CzSpriteManager | [protected] |
Transform | CzSpriteManager | [protected] |
TransformNoCamera | CzSpriteManager | [protected] |
~CzSpriteManager() | CzSpriteManager | [inline, virtual] |