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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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AddMaterial(CzRenderMaterial *material)=0 | IzPlatformRender | [pure virtual] |
AddPrimtives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material)=0 | IzPlatformRender | [pure virtual] |
BatchDrawPrims(bool filter=true)=0 | IzPlatformRender | [pure virtual] |
Begin()=0 | IzPlatformRender | [pure virtual] |
DrawPrimitives(CzRenderPrim *prims, CzRenderMaterial *materials, int num_prims, bool single_material)=0 | IzPlatformRender | [pure virtual] |
DrawPrimitives(CzRenderPrim3 *prims, CzRenderMaterial *materials, int num_prims, bool single_material)=0 | IzPlatformRender | [pure virtual] |
DrawText(CzFontPreparedText prepared_text, CzFont *font, CzMatrix3 *transform, const CzColour &colour, CzVec4 &skew, bool filter, eCzAlphaMode alpha_mode)=0 | IzPlatformRender | [pure virtual] |
End()=0 | IzPlatformRender | [pure virtual] |
GetClipRect() const =0 | IzPlatformRender | [pure virtual] |
Init(int max_primitives=1024, int max_materials=100)=0 | IzPlatformRender | [pure virtual] |
Initialised | IzPlatformRender | [protected] |
isFullyClipped(const CzIRect &rc) const =0 | IzPlatformRender | [pure virtual] |
isInitialised() const | IzPlatformRender | [inline] |
Release()=0 | IzPlatformRender | [pure virtual] |
ResetClipRect()=0 | IzPlatformRender | [pure virtual] |
SetClipRect(int x, int y, int w, int h)=0 | IzPlatformRender | [pure virtual] |
setClipRectModified(bool modified)=0 | IzPlatformRender | [pure virtual] |
SetModelMatrix(CzMatrix4 *mat)=0 | IzPlatformRender | [pure virtual] |
SetOrthoProjection(float left, float right, float bottom, float top, float nearz, float farz)=0 | IzPlatformRender | [pure virtual] |
SetPerspectiveMatrix(CzMatrix4 *mat)=0 | IzPlatformRender | [pure virtual] |
SetViewMatrix(CzMatrix4 *mat)=0 | IzPlatformRender | [pure virtual] |
UpdateClipRect(int x, int y, int w, int h)=0 | IzPlatformRender | [pure virtual] |
wasClipRectModified() const =0 | IzPlatformRender | [pure virtual] |