Funky Cam 3D goes FREE!

Recently we looked at ways of monetising apps and games by charging nothing for them. Yes, I know it sounds ridiculous doesn’t it. Well, its not quite as ridiculous as it sounds. Its possible to make money from apps and games by either a) giving the game away for free and inserting ads in there […]

Marmalade SDK 5.2 has Arrived

Well, I’m very pleased to announce that the eagerly awaited version 5.2 update to the Marmalade SDK is finally here. Some great new features have made it into the build including: Native UI (IwNUI) Native UI is a cross-platform UI framework that utilizes native controls. This allows developers to create user interfaces with native look […]

IwGame Engine Update – v0.230

Well its been an interesting day to say that its a Sunday, some good news and some bad new . The good news is that I managed to sneak some time in today to add a few updates to IwGame. The bad news is that some robbing (insert lots of non-religious type words here) has skimmed my […]

Marmalade SDK News – Marmalade SDK v5.1.10 Now Available

Version 5.1.10 of the Marmalade SDK was released by the Marmalade team last night, here are the changes: – Android: fix application lockup issue on Ice Cream Sandwhich. – iOS: Fixed image picker extension to support iPad via popovers. – iOS: Fixed crash when double clicking an edit box in the webview. – Multiple platforms: […]

Github Here We Come

Well, I finally learnt how to use Github, well just enough to get projects on there (I’m quite lazy really). I recently found the need to save PNG files from one of our Marmalade SDK based apps so I had to pull in the latest libpng and zlib projects. Anyway, i put the resulting projects […]

Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Unfortunately my brother rang me last night and asked me to have a few quick battles with him on World of Warcraft (I just can’t resist PvP) so as it happens, I forgot all about the time and missed […]

Marmalade SDK Tutorial – Sending and Retrieving Data From the Web

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we tidied up the IwGame engine and properly separated our engine calls away from our game code. We ended up with a nice system that allows us to begin building a game. This week we […]

Marmalade SDK Tutorial – Turning IwGame into a Real Game Engine

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we created created an actor, scene and camera system to automate the handling of game objects for us as well as allow us to create different types of actors derived from a common actor […]