Recently had the need to upgrade a couple of projects from Unity 5.4 to 5.6 and after much trial and error and scouring the net for solutions I finally managed it. My project uses two plugins which do not play well with Unity 5.6, these include: TextMeshPro – Do not use the version that is […]
From Unity 3D to Facebook Hosted!
So I decided to have a go at getting one of my mobile games up and running on Facebook’s site, chatting to other game developers they warned me to steer clear as its a pain and it will eventually break when they change to the next API release etc… Of course I didn’t heed their […]