Support for Poki and localisation added to IGX SDK

Support for the Poki web game portal SDK has been added to the IGX SDK, so you can now deploy your games to Poki using the latest release on Github. I have also deployed a number of my Facebook Instant games to Crazy Games using the IGX SDK: Merge Babies on Crazy Games. Australian Patience […]

TODAY lands on Facebook Instant Games and Google Play

Finally released my latest Facebook Instant Games offering to IG and Google Play. What is TODAY? Have you heard of Nametests or OMG? Well its an app very similar to those with the exception that it does actually contain game elements. It was developed not in HTML / CSS but as an actual game. Why […]

Streaming League of Legends on Twitch.tv and Twitch extensions

Recently two family members have started streaming their gaming on Twitch.tv. They currently stream a game I love to play but am terrible at so prefer to watch :D. That game is League of Legends (I’m a lowly silver player, these guys are Diamond level players). if you like to watch gaming streams you should […]

MEME arrives on Facebook Instant Games platform

So I got bored with writing games for Facebook Instant Games for a bit and decided to jump on the entertainment app (NO THEY ARE NOT GAMES :D) train that seems to be doing well on Facebook Instant Games right now. I wrote a MEME generator / creator that lets users create their own MEME’s […]

Booty5 HTML5 Game Maker Update – Support for Facebook Instant Games Added

Facebook Instant Games Support Finally released the latest version of Booty with support for Facebook Instant Games. Within the Booty5 engine you will find a new class called Instants which is a small wrapper around the Facebook Instants SDK. Games exported from Booty with Instants enabled in the settings will automatically initialise the Facebook Instants […]

Booty5 HTML5 Game Engine Update out – Facebook Instant Games Support Added

It’s been a long long while since I put an update to Booty5 out so I thought it time. I have been playing around with Facebook Instant Games over the last few months so I added support for Facebook Instant Games to the Booty5 engine. You will find a new utility class called Instants that […]

Booty5 HTML5 Game Maker 1.9.3b out now – Droidscript support added

It has been a long while since I released an update of Booty5, but at last it is here. A good fellow over at Droidscript got in touch to let me know that they had added a plugin for their awesome app (check it out to see what I mean by awesome) which enables developers […]

Booty5 HTML5 Game Maker 1.9.2b out now – Web Audio API Support Added

Support for the Web Audio API has been added offering better control over audio playback. Using it is s simple case of ticking support for it in the projects properties (on by default). Full list of changes include: Game Editor v1.9.2b: Added new use web audio export option to project settings Added new auto play […]

Booty5 HTML5 Game Maker 1.9.1b Available – Text preview and collision flags

Booty5 the HTML5 Game Maker v1.9.1b is now available for free download. Editor Changes: Scale and angle are now affected in multiple actor selections Editor export properties now supports smoothing property that will enable / disable anti-aliasing during rendering Added support for rounding pixels to actors, if disabled then pixel coordinates will be rounded to […]

Booty5 v1.8.9b now available – Code restructure and Actions Lists

Booty5 1.8.9b out NOW Booty5 1.8.9b represents a big shift towards making the Booty5 JavaScript engine more modern, a number of major changes have taken place to the engine including: Code restructured All classes moved into the b5 namespace TheApp class renamed to App window.app replaced with b5.app Added new property to App called canvas_fill_window […]