Just added a new colour cycle effect transparent Unity shader to the free shaders collection. This shader can be used to overlay a y-axis colour cycle effect over a texture The code for the shader is shown below: [sourcecode language=”js”] Shader "Unlit/ColourCycleTexture" { Properties { _MainTex("Color (RGB) Alpha (A)", 2D) = "white" {} _WaveSpeed ("WaveSpeed", […]
Wavy Text Unity Shader
Just added a new wavy transparent shader to the free shaders collection. This shade can be used to apply x and y axis waves to textures which looks nice on bitmapped based text, e.g.: The code for the shader is shown below: [sourcecode language=”js”] Shader "Unlit/WaveTransTexture" { Properties { _MainTex("Color (RGB) Alpha (A)", 2D) = […]
2D water shader in Unity 3D
I recently found the need to spruce up the water in a new 2D game that I am working on, so I decided to have a play around with Unity shaders again. Here’s the code to the shader: [sourcecode language=”js”] Shader "Unlit/WaterTexture" { Properties { _MainTex ("Texture", 2D) = "white" {} _ScrollX ("X Scroll Speed", […]