Support for Poki and localisation added to IGX SDK

Support for the Poki web game portal SDK has been added to the IGX SDK, so you can now deploy your games to Poki using the latest release on Github. I have also deployed a number of my Facebook Instant games to Crazy Games using the IGX SDK: Merge Babies on Crazy Games. Australian Patience […]

Facebook Instant Games hits Personality Quizzes with the Ban Hammer

As of yesterday apps defined as personality quizzes on Facebook Instant Games have been limited to prevent their virality, which is basically the death knell for these self gratification apps. If you have written one of these apps (like me) then how will the changes affect your app? You will no longer have access to […]

MEME arrives on Facebook Instant Games platform

So I got bored with writing games for Facebook Instant Games for a bit and decided to jump on the entertainment app (NO THEY ARE NOT GAMES :D) train that seems to be doing well on Facebook Instant Games right now. I wrote a MEME generator / creator that lets users create their own MEME’s […]

Booty5 HTML5 Game Maker Update – Support for Facebook Instant Games Added

Facebook Instant Games Support Finally released the latest version of Booty with support for Facebook Instant Games. Within the Booty5 engine you will find a new class called Instants which is a small wrapper around the Facebook Instants SDK. Games exported from Booty with Instants enabled in the settings will automatically initialise the Facebook Instants […]

Simple Messaging System with Redis and Node.js

Hey all, been a while since I posted anything constructive, I’ve been so busy wasting my time creating games for Facebook Instant Games Messenger (I will do a proper write up with my analysis and final findings / thoughts on this very soon). Not all has been lost working on Instant Games however. Two of […]

Shuffle Match live on Facebook Instant Games in Messenger

My first HTML5 Facebook Instants games is now live on Messenger. I actually finished this games a couple of months back, but because of the Facebook privacy saga all further game reviews were put on hold, so hundreds (potentially thousands) of games have been sat in limbo. Its good to finally see a product live […]

Cookie Clicker Save the World free game for iOS, Android and Facebook Gameroom

Just released my latest mobile and Facebook game Cookie Clicker Save the World targeted at raising awareness of climate change in a fun and challenging gaming environment. Gamers playing the game are gradually introduced to various climate issues and what can be done to help, such as recycling, using wind power etc.. The game is […]

Upgrading from Unity 5.4 to 5.6

Recently had the need to upgrade a couple of projects from Unity 5.4 to 5.6 and after much trial and error and scouring the net for solutions I finally managed it. My project uses two plugins which do not play well with Unity 5.6, these include: TextMeshPro – Do not use the version that is […]