Just though that I would sneak this quick bite sized tutorial in whilst taking a breather from documenting IwGame. Tell you something, I never realised just what a big beast IwGame has become. Ok, I’m going to quickly cover how to determine which device operating system we are running on using the Marmalade SDK. The […]
Marmalade SDK Bitesize Tutorial – How to force a CIw2DImage texture to upload
Welcome to another bite size Marmalade SDK tutorial. I’ve seen this question pop up a few times in the Marmalade SDk forums so I thought that I would cover it here as a bite size tutorial. You are using the Iw2D module to render handle 2D images, but you need to force the images to […]