Not had a great deal of spare time to spend on the UI this week but did manage to get a few cool things in there including: Scrolling grids Scrolling list boxes Horizontal list boxes 9-patch brushes Child element sizing based on percentage of parent Child clipping Grid per column bindings Dynamic resizing of elements, […]
IwGame UI Progress Update
Got a quick update showing how the IwGame engines UI system is shaping up. Note that the UI system is “bitmap” based and IwGame does not draw things like buttons, grids etc.. manually. Here’s a quick screen shot at iPad resolution showing some basic UI: This is just a static image however, so you cannot […]