Want to begin raising awareness of a new computer that’s coming out very soon called the Raspberry Pi (http://www.raspberrypi.org/). It’s basically a $25 credit sized computer that plugs into a display / keyboard etc.. I like to call it mini-awesome! The computer is reported to have better performance than the iPhone 4S. Heres the basic […]
IwGame Engine v0.27 Released – Powerful Animation and XOML Support
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. After much bashing with hammers […]
Merry Christmas!
Merry Christmas everyone, I hope all you nice, well behaved developers were left something nice from Santa!? Santa left me an HTML 5 game development book, so who knows, you may see some HTML 5 related tutorials appearing on drmop.com soon. Who knows, an HTML 5 version of IwGame may appear one day. 2011 has […]
IwGame Engine v0.25 Released – Documentation Added
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Well I feel quite shell-shocked, […]
Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Unfortunately my brother rang me last night and asked me to have a few quick battles with him on World of Warcraft (I just can’t resist PvP) so as it happens, I forgot all about the time and missed […]
Marmalade SDK Tutorial – Turning IwGame into a Real Game Engine
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we created created an actor, scene and camera system to automate the handling of game objects for us as well as allow us to create different types of actors derived from a common actor […]
Marmalade SDK Tutorial – Actors, Scenes and Cameras Make the World Go Round
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we created an extensible animation system that allowed us to create discrete frame based image animation as well as other types of animations. This week we will continue on our quest to create an […]