IwGame Engine – Using Templates Tutorial

New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. A forum poster asked a question recently that made me realise that XOML Templates can quite easily be overlooked as a […]

Marmalade SDK Tutorial – Creating an Extensible Animation System

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Had flu all week and now I’ve been afflicted with a chest infection so it’s been a pretty miserable week. At least the news of our game BattleBallz Chaos being shown at the Blackberry Devcon 2011 lifted the old […]

Marmalade SDK Tutorial – Loading bitmaps and rendering sprites with Iw2D

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Carrying on from my previous Marmalade SDK tutorial that covered creating a basic game loop, I promised that I would move onto something a little more interesting. Well I was going to write this some other day, but I […]

Marmalade SDK Tutorial – Up and Running in a Jiffy – The Main Game Loop

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Ok, so you downloaded and installed the Marmalade SDK, took a quick scan over the help files and thought “Hmm, this is a biggy, where do I start?” When we start something new we all feel like complete and […]