The Goji editor has had a new update today, mainly to bring the features more in line with Booty5. Changes include:
Added Support for ALT Tab to switch between previous / last resource
Added image preview to Icon background property
You can now select most resources directly in the object properties panel
Added shape editor
Added shape shape bitmap tracer and mesh optimiser
Concave fixtures are now exported as multiple convex fixtures
Changed code editor font to fixed size
Fixed actor insert crash bug
Fixed script / image auto reload
Fixed main canvas scaling
Fixed various export options
Fixed geometry not updating correctly bug
Fixed auto shut down of editor when clicking close button on are you sure dialog
Fixed deployment with Marmalade free license
Main changes relate to usability / productivity, just making things a little easier to use. Also the addition of the shape editor makes it possible to create physics shapes and geometries within Goji, avoiding the need for an additional shape editor.
You can download a free copy of the Goj Game Editor here