New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. This tutorial is a basic overview of the image, brush, animation and timeline systems. Images Art… Read more“IwGame Engine Tutorial – Image, Brush, Animation and Timeline Overview”
Month: June 2012
Marmalade SDK Tutorial – Integrating LUA Script Language
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Its been a while since I wrote a Marmalade SDk tutorial and to be honest I’ve been itching for the chance to start them back up, so I freed up a little time today… Read more“Marmalade SDK Tutorial – Integrating LUA Script Language”
IwGame Engine v0.36 Released – XML Data bindings, Video, True Type Fonts and First 100% XOML Mark-up Driven Game
New here? What’s IwGame? IwGame is an open source free to use cross platform game and app engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame… Read more“IwGame Engine v0.36 Released – XML Data bindings, Video, True Type Fonts and First 100% XOML Mark-up Driven Game”
The Worlds first 100% XML Mark-up Driven Puzzle Game made with XOML
Well we finally cracked it, we’ve been aiming to create a game in 100% XOML mark-up and it finally happened. We created a small logic puzzle game called 10. The game itself has simple rules. The screen is filled with cards, each card having a value of 0 to 9…. Read more“The Worlds first 100% XML Mark-up Driven Puzzle Game made with XOML”
New IwGame Engine Game – CandyMare
Hey everyone, Developer Noisy Ninja has just released their new FREE awesome IwGame Engine powered game CandyMare for Android on Google Play – https://play.google.com/store/apps/details?id=com.noisyninja.candymare Heres some info about CandyMare: Joey had too many candies and is having nightmares, guide him through insane puzzles with ghosts and monsters blocking his way to the candy… Read more“New IwGame Engine Game – CandyMare”
IwGame – How to mix raw Open GL with IwGame Scenes
A fellow developer recently had the need to mix raw Open GL with IwGame scenes so I decided to take a look into the matter. The problem with mixing the Marmalade SDK’s graphics sub systems IwGx and Iw2D with raw Openm GL is two fold: Marmalade’s IwGxClear() / Iw2DSurfaceClear() functions… Read more“IwGame – How to mix raw Open GL with IwGame Scenes”
New Marmalade SDK FAQ
I trawl the Marmalade SDK forums from time to time and I see many questions that come up from time to time. In an attempt to answer those questions and cut down Marmalade forum traffic I have started a Marmalade SDK FAQ that should hopefully help fellow Marmalade developers find… Read more“New Marmalade SDK FAQ”
New IwGame App – Dart ScoreKeeper
Marmar Apps have just released their new made with IwGame app Dart ScoreKeeper for the Android on Google Play. Here’s some info about this cool new app: Have you ever played a game of darts and thought: is there no easy way to keep score of the game on a… Read more“New IwGame App – Dart ScoreKeeper”
Mobile Game Engines: Interviews with Mobile Game Developers Book coming Soon
Jason Brownlee of MobileGamesEngines has written a new book based on his interviews with mobile game engine users. One of our very own interviews based on the Marmalade SDK will appear in the book. The book will be available very soon. For more info take a look at Interviews With… Read more“Mobile Game Engines: Interviews with Mobile Game Developers Book coming Soon”
POLL – Where to next for the IwGame Engine?
Please take our poll. Which features would you like to see come to the IwGame Engine next? [poll id=”5″] You can select up to 4. Please feel free to add any reasons why you would like to see particular features