AppEasy for the Marmalade SDK Has Arrived We have made a special version of AppEasy that allows Marmalade SDK developers to develop AppEasy mobile games and apps using a combination of AppEasy and the Marmalade SDK. What is AppEasy for Marmalade? AppEasy for Marmalade is a software development tool and set of libraries that are […]
IwGame 0.4 Coming Very Soon – IwGame is Going Portable
Awesome news. IwGame 0.4 is on its way, we are aiming for a release this week (with a little luck). Be warned there are a mass of changes and fixes as well as some awesome new features. We are also abstracting the Marmalade SDK out of the IwGame engine so it can be easily ported […]
Marmalade SDK Tutorial – Integrating LUA Script Language
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Its been a while since I wrote a Marmalade SDk tutorial and to be honest I’ve been itching for the chance to start them back up, so I freed up a little time today to bring you this new […]
IwGame Engine v0.36 Released – XML Data bindings, Video, True Type Fonts and First 100% XOML Mark-up Driven Game
New here? What’s IwGame? IwGame is an open source free to use cross platform game and app engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Its been a […]
New IwGame Engine Game – CandyMare
Hey everyone, Developer Noisy Ninja has just released their new FREE awesome IwGame Engine powered game CandyMare for Android on Google Play – https://play.google.com/store/apps/details?id=com.noisyninja.candymare Heres some info about CandyMare: Joey had too many candies and is having nightmares, guide him through insane puzzles with ghosts and monsters blocking his way to the candy factory. • Optional ad removal […]
IwGame – How to mix raw Open GL with IwGame Scenes
A fellow developer recently had the need to mix raw Open GL with IwGame scenes so I decided to take a look into the matter. The problem with mixing the Marmalade SDK’s graphics sub systems IwGx and Iw2D with raw Openm GL is two fold: Marmalade’s IwGxClear() / Iw2DSurfaceClear() functions seem to do something internally […]
New Marmalade SDK FAQ
I trawl the Marmalade SDK forums from time to time and I see many questions that come up from time to time. In an attempt to answer those questions and cut down Marmalade forum traffic I have started a Marmalade SDK FAQ that should hopefully help fellow Marmalade developers find answers to commonly asked questions […]
IwGame Engine v0.35 Released – Multi-touch User Interface, XOML Programs, 9-Patch Rendering and Arrays
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Its been a while since […]
Marmalade SDK 6.0.2 Released
Marmalade have just released 6.0.2 of their awesome SDK. Looking at the change list there are some very welcome bug fixes: Exporters: Added support for Maya 2013 and Max 2012 iOS: touches are no longer passed to the surface below the web view iOS: s3eOSReadString now handles split keyboards correctly iOS: added s3eEdkAppGetInitialOpenURL to get […]
Marmalade Job Post – Playalla Need Word Game Developer
Hi Everyone, Another job posting has come across my desk recently so here it is. A new start-up called Playalla is seeking a C/C++ Marmalade SDK developer for a short term contract (around 3 months) to help them finish their word games. Playalla already have a prototype of their game up and running based on […]