Got a quick update showing how the IwGame engines UI system is shaping up. Note that the UI system is “bitmap” based and IwGame does not draw things like buttons, grids etc.. manually. Here’s a quick screen shot at iPad resolution showing some basic UI: This is just a static image however, so you cannot […]
Marmalade Job Post – Playalla Need Word Game Developer
Hi Everyone, Another job posting has come across my desk recently so here it is. A new start-up called Playalla is seeking a C/C++ Marmalade SDK developer for a short term contract (around 3 months) to help them finish their word games. Playalla already have a prototype of their game up and running based on […]
Marmalade Job Post – BeInToo Need A Developer
Hi Everyone. The guys over at http://www.beintoo.com/ that developed the awesome BeInToo gamification and rewarding technology are looking for a capable Marmalade SDK developer that can use the EDK to bring their SDK over to Marmalade. If you know your way around the EDK and know enough about the Android / iPhone SDK’s then you should probably get […]
IwGame Engine v0.34 Released – Modifiers, Box2D Joints and Marmalade 6.0 fix
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. You can find out more and download the SDK from our IwGame Engine page. Well this release is a […]
Marmalade 6.0 is out NOW!
**** IwGame does not compile with Marmalade 6.0. To fix please comment out the following line at the top of IwGameImage.cpp for now. We will release an early update this week to fix it **** //#include “pngstruct.h” Ok, its not often I look in my email box and find good news, but today I saw […]
IwGame – We Need Your Feedback
Hi Everyone, The IwGame Engine has been in development for around 6 months now and although we’ve received lots of feedback regarding bug reports and feature requests we would like to know your opinions on the current state of the engine. Here are a few questions to consider: Is IwGame difficult to use, if so […]
IwGame Engine Tutorial – Actors
CIwGameActor Object – Sprites With Brains Introduction Whilst our title comparison suggests that actors are simply sprites with brains they have the potential to be much more. Going back to comparison in the scene introduction section, actors play a pivotal role in our scenes, each actor having its own unique role and visual appearance. Actors […]
IwGame Engine Tutorial – Scenes
CIwGameScene Object – A Place for Actors to Play Introduction Its easier to think about game development if we think in terms of the movie business, we all watch movies and programmes on the TV which makes it easy to relate to. A movie usually consists of a number of scenes that contains the environment, […]
IwGame Engine Tutorial – Basic introduction
What is the IwGame Engine? Welcome to the home of IwGame, the free open source cross platform mobile 2D game engine for smart phones, tablets and emerging technologies developed by Pocketeers Limited. IwGame is designed and written on top of the Marmalade SDK the ultimate cross platform SDK for smart phones tablets and emerging technologies. In […]
IwGame Engine Tutorial – Installation
New here? What’s IwGame? IwGame is an open source free to use cross platform game engine for iPhone, iPad, Android, Bada, Playbook, Symbian, Windows Mobile, LG-TV, Windows and Mac, built on top of the Marmalade SDK. Firstly, download the latest version of the IwGame SDK from http://www.drmop.com/index.php/iwgame-engine/ If you haven’t already installed the Marmalade SDK then grab […]