This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In today’s tutorial we are going to cover key input and on the on screen keyboard (OSK). As usual if you just want the associated article source code then you can Download it from… Read more“Marmalade SDK Tutorial – Handling key inputs and the on screen keyboard”
Category: iOS App Development
iPhone, iPod and iPad game and application development (mainly using the Marmalade SDK)
Marmalade SDK Bitesize Tutorial – Running out of memory and how to fix it
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Available Application Memory Ok, this is the first of my bite-sized tutorials that I have started running alongside my usual meaty tutorials. I see these types of problems cropping on the forums often so… Read more“Marmalade SDK Bitesize Tutorial – Running out of memory and how to fix it”
Marmalade SDK Tutorial – Touch and Multi-touch
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here A little rushed this weekend but I did kind of commit myself to producing another tutorial this weekend, so here goes. This tutorial is going to cover handling touch and multi-touch pointer events using… Read more“Marmalade SDK Tutorial – Touch and Multi-touch”
Marmalade SDK Tutorial – Loading bitmaps and rendering sprites with Iw2D
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Carrying on from my previous Marmalade SDK tutorial that covered creating a basic game loop, I promised that I would move onto something a little more interesting. Well I was going to write this… Read more“Marmalade SDK Tutorial – Loading bitmaps and rendering sprites with Iw2D”
Marmalade SDK Tutorial – Up and Running in a Jiffy – The Main Game Loop
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Ok, so you downloaded and installed the Marmalade SDK, took a quick scan over the help files and thought “Hmm, this is a biggy, where do I start?” When we start something new we… Read more“Marmalade SDK Tutorial – Up and Running in a Jiffy – The Main Game Loop”