I’ve recently added a new node.js based leaderboard system for Unity to Github. I’m going to use something like this in my next game which will feature global leaderboards as a major focus of the game.You can grab the code from Github. Let start by taking a look at what… Read more“Creating a Unity leaderboard using node.js and redis”
Category: Game and App Development
Game and application development of all kinds
Getting Unity 3D and node.js talking
I’m working on a Unity 3D game at the moment that needs a global leaderboard system that works across platform and not tied into the likes of Google Play or Game Centre. After taking a look at various technologies including my old favourite .NET (specifically thew newish .NET Core) I… Read more“Getting Unity 3D and node.js talking”
2D water shader in Unity 3D
I recently found the need to spruce up the water in a new 2D game that I am working on, so I decided to have a play around with Unity shaders again. Here’s the code to the shader: [sourcecode language=”js”] Shader "Unlit/WaterTexture" { Properties { _MainTex ("Texture", 2D) = "white"… Read more“2D water shader in Unity 3D”
Installing and running Node.js on a VPS
Introduction I recently had the requirement to implement a global none app store specific leaderboard system that can track scores and players for a mobile game that I am developing in Unity3D. After much investigation node.js seems to be the technology to use to create a server to handle it…. Read more“Installing and running Node.js on a VPS”
Marmalade SDK 8.5 out now
The latest and greatest version of the Marmalade SDK is now available here Highlights Major update to 2D Kit editor New OpenAL middleware component New live tile support for Windows platforms Improved C++11 support Improved EDK documentation A full list of changes is available here.
Marmalade SDK 8.4 out now
The latest and greatest version of the Marmalade SDK is now available here Highlights C++11 support now available. Apple Pencil pressure reading is now supported on iPad Pro in addition to existing 3D Touch support. Slide Over and Split View multitasking now available to Marmalade apps on supported iPad models…. Read more“Marmalade SDK 8.4 out now”
Marmalade SDK 8.2 is out now
The latest and greatest version of the Marmalade SDK is now available here. Highlights IncrediBuild support for ARM architecture Improved video support for Windows Desktop Updated version of ZeroBrane Studio for Quick Multidex support for Android A full list of changes is available here. Developing games for mobile and desktop?… Read more“Marmalade SDK 8.2 is out now”
The Jazzlers for Android out on Google Play
Well, I decided to take a step back (literally) in game development, back as far as the 80’s. Remember the old Atari style games? well I wanted to create something like that, so the game is pure and simply about game play. Lets take a look at a quick screenshot:… Read more“The Jazzlers for Android out on Google Play”
Generate Normal Maps Online for FREE
Came across this neat little online tool for generating normal maps for you, check it out
Marmalade Asset Store Offer
Calling all content developers, the newly opened Marmalade Asset Store have an opening offer. Register as a seller now and earn an 80% revenue until the end of 2015 (usual revenue share is 70%). From 2D / 3D art assets such as backgrounds, textures, sprites, animations, meshes and high quality… Read more“Marmalade Asset Store Offer”