Funky Cam 3D goes FREE!

Recently we looked at ways of monetising apps and games by charging nothing for them. Yes, I know it sounds ridiculous doesn’t it. Well, its not quite as ridiculous as it sounds. Its possible to make money from apps and games by either a) giving the game away for free… Read more“Funky Cam 3D goes FREE!”

Marmalade SDK 5.2 has Arrived

Well, I’m very pleased to announce that the eagerly awaited version 5.2 update to the Marmalade SDK is finally here. Some great new features have made it into the build including: Native UI (IwNUI) Native UI is a cross-platform UI framework that utilizes native controls. This allows developers to create… Read more“Marmalade SDK 5.2 has Arrived”

IwGame Engine Update – v0.230

Well its been an interesting day to say that its a Sunday, some good news and some bad new . The good news is that I managed to sneak some time in today to add a few updates to IwGame. The bad news is that some robbing (insert lots of non-religious type… Read more“IwGame Engine Update – v0.230”

Marmalade SDK News – Marmalade SDK v5.1.10 Now Available

Version 5.1.10 of the Marmalade SDK was released by the Marmalade team last night, here are the changes: – Android: fix application lockup issue on Ice Cream Sandwhich. – iOS: Fixed image picker extension to support iPad via popovers. – iOS: Fixed crash when double clicking an edit box in… Read more“Marmalade SDK News – Marmalade SDK v5.1.10 Now Available”

Github Here We Come

Well, I finally learnt how to use Github, well just enough to get projects on there (I’m quite lazy really). I recently found the need to save PNG files from one of our Marmalade SDK based apps so I had to pull in the latest libpng and zlib projects. Anyway,… Read more“Github Here We Come”

Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Unfortunately my brother rang me last night and asked me to have a few quick battles with him on World of Warcraft (I just can’t resist PvP) so as it happens, I forgot all… Read more“Marmalade SDK Tutorial – Downloading and Using an Image from a Web Based Image File”

Marmalade SDK Tutorial – Sending and Retrieving Data From the Web

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we tidied up the IwGame engine and properly separated our engine calls away from our game code. We ended up with a nice system that allows us to begin building… Read more“Marmalade SDK Tutorial – Sending and Retrieving Data From the Web”

Marmalade SDK Tutorial – Turning IwGame into a Real Game Engine

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we created created an actor, scene and camera system to automate the handling of game objects for us as well as allow us to create different types of actors… Read more“Marmalade SDK Tutorial – Turning IwGame into a Real Game Engine”

Marmalade SDK Tutorial – Actors, Scenes and Cameras Make the World Go Round

This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here In our previous tutorial we created an extensible animation system that allowed us to create discrete frame based image animation as well as other types of animations. This week we will continue on… Read more“Marmalade SDK Tutorial – Actors, Scenes and Cameras Make the World Go Round”

Marmalade SDK News – Marmalade SDK 5.1.9 now available for download

A new minor update of the Marmalade SDK has been released. Here are the changes: IwGx: Added [GX] DisableFBOSurface icf option to allow disabling this functionality on devices which do not or poorly support FBO surfaces. Android: Fix s3eKeyboardSetInt(S3E_KEYBOARD_GET_CHAR) having incorrect behaviour after user closes soft-keyboard with back key. Android:… Read more“Marmalade SDK News – Marmalade SDK 5.1.9 now available for download”