Marmalade SDK 8.4 out now

The latest and greatest version of the Marmalade SDK is now available here Highlights C++11 support now available. Apple Pencil pressure reading is now supported on iPad Pro in addition to existing 3D Touch support. Slide Over and Split View multitasking now available to Marmalade apps on supported iPad models…. Read more“Marmalade SDK 8.4 out now”

Marmalade SDK 8.2 is out now

The latest and greatest version of the Marmalade SDK is now available here. Highlights IncrediBuild support for ARM architecture Improved video support for Windows Desktop Updated version of ZeroBrane Studio for Quick Multidex support for Android A full list of changes is available here. Developing games for mobile and desktop?… Read more“Marmalade SDK 8.2 is out now”

The Jazzlers for Android out on Google Play

Well, I decided to take a step back (literally) in game development, back as far as the 80’s. Remember the old Atari style games? well I wanted to create something like that, so the game is pure and simply about game play. Lets take a look at a quick screenshot:… Read more“The Jazzlers for Android out on Google Play”

Marmalade 8 is out now – New Hub, Analytics, Android Native Debugging, Asset Store

You can download the Marmalade SDK for free from the Marmalade SDK website Looks like Marmalade have been busy beavers working on their latest release of the Marmalade SDK. There are a lot of changes, but I’m just going to focus on the highlights: New Marmalade Hub The Marmalade Hub… Read more“Marmalade 8 is out now – New Hub, Analytics, Android Native Debugging, Asset Store”

Marmalade 7.10 is out now – On device Android debugging using Visual Studio!

That’s right, you can now debug Android games on apps using Visual Studio on Android, which is awesome of course. You can download the Marmalade SDK for free from the Marmalade SDK website Ok, now that I’ve finally contained my excitement (no more trailing through adb output!), here’s the full… Read more“Marmalade 7.10 is out now – On device Android debugging using Visual Studio!”