Do you love to make games? Are you passionate about making games? Do you want to find other developers just like yourself? Well, I recently came across a new social community and resource for developers of all professional skill levels. You can join a community of independent game developers and find a collaborator, a team, […]
Booty5 HTML5 Game Maker 1.9.2b out now – Web Audio API Support Added
Support for the Web Audio API has been added offering better control over audio playback. Using it is s simple case of ticking support for it in the projects properties (on by default). Full list of changes include: Game Editor v1.9.2b: Added new use web audio export option to project settings Added new auto play […]
Booty5 HTML5 Game Maker 1.9.1b Available – Text preview and collision flags
Booty5 the HTML5 Game Maker v1.9.1b is now available for free download. Editor Changes: Scale and angle are now affected in multiple actor selections Editor export properties now supports smoothing property that will enable / disable anti-aliasing during rendering Added support for rounding pixels to actors, if disabled then pixel coordinates will be rounded to […]
Booty5 HTML5 Game Maker 1.9 Available – Tiled Maps
Booty5 the HTML5 Game Maker v1.9.0b is now available for free download. Support for tile map rendering has been added to the engine, whilst support for tile map editing has been added to the game maker. A quick screen shot of the new tile map editor is shown below: Booty5 HTML5 tile map editor Full […]
Free Booty5 HTML5 Game Maker Manual e-book now available
The first version of the Booty5 HTML5 Game Maker Manual e-book is now available for free download. Find out more on the Booty5 free e-book page.
Booty5 v1.8.9b now available – Code restructure and Actions Lists
Booty5 1.8.9b out NOW Booty5 1.8.9b represents a big shift towards making the Booty5 JavaScript engine more modern, a number of major changes have taken place to the engine including: Code restructured All classes moved into the b5 namespace TheApp class renamed to App window.app replaced with b5.app Added new property to App called canvas_fill_window […]
Marmalade v Unity Speed and Size Matters
Marmalade have recently carried out speed and deployment size tests between test apps written with both Marmalade SDK and Unity 3D and the results are somewhat surprising. The test app basically displays a little over 400 animating sprites. Here are the results: Unity APK size is 658% larger than the Marmalade APK size Unity app […]
Build Flash Style HTML5 Games with Booty5
The latest version of Booty5 the free HTML5 game maker now has support for creating Flash like animations, enabling web developers to create Flash like games across mobile and desktop browsers using an easy to use WYSIWYG game editor. A screen shot of the editor in actions is shown below: View a demo that was […]
Marmalade 7.5 arrives
The incredible cross platform native game development SDK the Marmalade SDK version 7.5 is now available for free download. Major changes include: 64-bit support for iOS (new apps submitted from 1st April 2015 are required to have 64-bit support), so it is essential that you get this update soon Google Play Services support for iOS […]
Booty5 1.8.6b out now – audio fallback, templates, merged caches
Engine Changes: Added new property to Actor called merge_cache which when set to true will attempt to merge the actors rendering into a suitable parents cache. Note that once an actor has been merged into its parent its visual properties cannot be modified Add new property to TheApp called focus_scene2 which sets a 2nd scene […]
Goji Game Maker for Marmalade v1.8.5b out now
As a small Christmas gift I have decided to port some neat Booty5 changes over to the AppEasy Core and Goji Editor. I’ve listed the changes to 1.8.5b below: Added new “clone to all scenes” menu action which will clone an Icon / Label to all scenes Added new “delete from all scenes” menu action […]
Booty5 v1.8.5b out now – Cached rendering and Marmalade SDK Audio Support
Well the proof is in the eating and not the making. I’ve spent some time putting together a small game using Booty5 called Leapo that I will eventually distribute as an example of how to use Booty5. Whilst developing this game I have come across various issues or missing features, hence this update. Booty5 game […]