Well, I’m pleased as punch today, our game and in association with the Marmalade SDK, BattleBallz Chaos got featured on stage (on the big screen – man I seriously want one of those big babies!) by the posh smart men in suits 🙂 Here’s the proof: Oh yeah that’s right, come on, give me an “Oh yeah […]
Marmalade SDK Bitesize Tutorial – How to force a CIw2DImage texture to upload
Welcome to another bite size Marmalade SDK tutorial. I’ve seen this question pop up a few times in the Marmalade SDk forums so I thought that I would cover it here as a bite size tutorial. You are using the Iw2D module to render handle 2D images, but you need to force the images to […]
Marmalade SDK Bitesize Tutorial – How to Launch an External File or Web Link
Welcome to another bite size Marmalade SDK tutorial. Â This tutorial covers a cross platform way of opening up web links and other types of external file using the Marmalade SDK. The Marmalade SDK contains a cool function called s3eOSExecExecute() which will launch the file / URL that you provide as a parameter using the underlying […]
News from Pocketeers
We finally scrounged a little free time to update our company web site with some of our latest developments over at http://www.pocketeers.co.uk Pocketgamer.biz featured some of my mental ramblings with regards to the Marmalade SDK over on their site today, so I’m pleased as punch. I also found myself watching some of RIM’s Devcon 2011 […]
Marmalade SDK news – Marmalade 5.1.8 now available for download
Down with the dreaded flu right now so just a few quick blogs for now. I find it amazing and cool just at how often Marmalade update their SDK. I’m also ultra excited about the impending 5.2 release, lots of cool new stuff due including native UI. I’m hoping to see a flood of Android, […]
Marmalade SDK Tutorial – CIwGameSprite – Creating a Robust Sprite Class
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Well, another busy day and as usual I have too much to do and there are only 24 hours in a day (I could do with coding and blogging on a ship travelling faster then the speed of […]
Marmalade SDK Tutorial – Dealing with files and the file system
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here This evening we are going to cover dealing with files and the file system in a cross platform manner using the Marmalade SDK. Note that there is no associated code with this tutorial as it is not required. To […]
Marmalade SDK Tutorial – Quick and easy audio and music using s3eAudio and IwSound
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Today we are going to cover playing sound and music the very quick and very easy way using the Marmalade SDK. As usual if you just want the associated article source code then you can Download it from here. […]
Marmalade SDK the ultimate cross platform SDK for phone, tablets and emerging technologies – the best kept secret?
I spent a few days browsing the web from the point of view of a potential developer looking for a cross platform development software developer kit (SDK)  and I was very surprised and woefully disappointed to find that very few developers are actually aware of the existence of the Marmalade SDK. This tallies with the many developers […]
Marmalade SDK Tutorial – Marmalade’s resource management system
This tutorial is part of the Marmalade SDK tutorials collection. To see the tutorials index click here Well, its Saturday evening and instead of being slumped up against a bar talking nonsense and singing songs of old bloody coding battles with my fellow drunks, I’m sat here writing Tutorials to educate the masses on how cool […]