AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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00001 // 00002 // 00003 // AppEasy SDK - Cross Platform Multi-purpose Game and App Engine 00004 // 00005 // Developed by Matthew Hopwood of Pocketeers Limited - www.pocketeers.co.uk 00006 // 00007 // For updates, tutorials and more details check out www.appeasymobile.com 00008 // 00009 // This code is provided free of charge and without any warranty whatsoever. You must ensure that this whole notice is present in all files and derivatives, so the reader knows its origin. 00010 // If you use this SDK in your product then please ensure that you credit AppEasy's usage appropriately. Please see www.appeasymobile.com for licensing details and support 00011 // 00012 // 00013 00014 #if !defined(_CCZ_UI_PANEL_H_) 00015 #define _CCZ_UI_PANEL_H_ 00016 00017 #include "CzActor.h" 00018 #include "CzScene.h" 00019 #include "CzUIBase.h" 00020 00021 class CzUIPanel : public CzUIBase 00022 { 00023 public: 00024 // Public access to actor iteration 00025 typedef CzList<CzActor*>::iterator _Iterator; 00026 _Iterator begin() { return Children.begin(); } 00027 _Iterator end() { return Children.end(); } 00028 00029 // Properties 00030 protected: 00031 public: 00032 // Properties end 00033 protected: 00034 CzList<CzActor*> Children; ///< Collection of actors that are linked to this panel 00035 virtual void LinkChanged(CzActor* child, bool remove); 00036 void RemoveActor(CzActor* actor); 00037 public: 00038 CzUIPanel() : CzUIBase() { } 00039 virtual ~CzUIPanel(); 00040 }; 00041 00042 00043 00044 #endif // _CCZ_UI_PANEL_H_