AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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#include <CzBrush.h>
Public Member Functions | |
void | setImage (CzImage *image) |
CzImage * | getImage () |
void | setSrcRect (int x, int y, int w, int h) |
void | setSrcRect (const CzIRect &rect) |
CzIRect | getSrcRect () const |
void | setUVList (CzVec2 *uvs) |
CzVec2 * | getUVList () |
CzBrushImage () | |
~CzBrushImage () | |
Protected Attributes | |
CzImage * | Image |
CzIRect | SrcRect |
CzVec2 * | UVList |
CzBrushImage::CzBrushImage | ( | ) | [inline] |
CzBrushImage::~CzBrushImage | ( | ) | [inline] |
CzImage* CzBrushImage::getImage | ( | ) | [inline] |
CzIRect CzBrushImage::getSrcRect | ( | ) | const [inline] |
CzVec2* CzBrushImage::getUVList | ( | ) | [inline] |
void CzBrushImage::setImage | ( | CzImage * | image | ) | [inline] |
void CzBrushImage::setSrcRect | ( | int | x, |
int | y, | ||
int | w, | ||
int | h | ||
) | [inline] |
void CzBrushImage::setSrcRect | ( | const CzIRect & | rect | ) | [inline] |
void CzBrushImage::setUVList | ( | CzVec2 * | uvs | ) | [inline] |
CzImage* CzBrushImage::Image [protected] |
CzIRect CzBrushImage::SrcRect [protected] |
CzVec2* CzBrushImage::UVList [protected] |