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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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#include <CzFrustrum.h>
Public Member Functions | |
| CzFrustrum () | |
| void | UpdateFrustum (CzMatrix4 *pProjection, CzMatrix4 *pModel) |
| bool | CheckPoint (float x, float y, float z) |
| bool | CheckPointXZ (float x, float z) |
| bool | CheckSphere (float x, float y, float z, float radius) |
| bool | CheckSphereXZ (float x, float z, float radius) |
| bool | CheckBB (CzVec3 *pBB) |
Public Attributes | |
| float | m_aFrustrum [6][4] |
| CzFrustrum::CzFrustrum | ( | ) | [inline] |
| bool CzFrustrum::CheckBB | ( | CzVec3 * | pBB | ) |
| bool CzFrustrum::CheckPoint | ( | float | x, |
| float | y, | ||
| float | z | ||
| ) |
| bool CzFrustrum::CheckPointXZ | ( | float | x, |
| float | z | ||
| ) |
| bool CzFrustrum::CheckSphere | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | radius | ||
| ) |
| bool CzFrustrum::CheckSphereXZ | ( | float | x, |
| float | z, | ||
| float | radius | ||
| ) |
| void CzFrustrum::UpdateFrustum | ( | CzMatrix4 * | pProjection, |
| CzMatrix4 * | pModel | ||
| ) |
| float CzFrustrum::m_aFrustrum[6][4] |