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AppEasy Core SDK
1.5.0
Cross platform mobile and desktop app and game development SDK - The easy way to make apps
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#include <CzUIStackPanel.h>
Public Member Functions | |
void | setOrientation (eCzOrientation o) |
eCzOrientation | getOrientation () const |
void | setAlignH (eCzAlignH align) |
eCzAlignH | getAlignH () const |
void | setAlignV (eCzAlignV align) |
eCzAlignV | getAlignV () const |
bool | setProperty (unsigned int property_name, const CzXomlProperty &data, bool delta) |
Sets the named property of the UIStackPanel. | |
bool | setProperty (unsigned int property_name, const CzString &data, bool delta) |
Sets the named property of the actor. | |
bool | getProperty (unsigned int property_name, CzXomlProperty &prop) |
Gets the named property of the actor. | |
CzUIStackPanel () | |
virtual | ~CzUIStackPanel () |
int | LoadFromXoml (IzXomlResource *parent, bool load_children, CzXmlNode *node) |
Creates an instance of this class from XML. | |
void | ResizeToContent () |
Resizes the actor to fit its content. | |
bool | UpdateFromAnimation (CzAnimInstance *animation) |
Updates actor property from supplied animation. | |
Static Public Member Functions | |
static void | InitClass () |
Initialises the class. | |
static void | ReleaseClass () |
static bool | _setOrientation (IzXomlResource *target, const CzXomlProperty &prop, bool add) |
static CzXomlProperty | _getOrientation (IzXomlResource *target) |
static bool | _setAlignH (IzXomlResource *target, const CzXomlProperty &prop, bool add) |
static bool | _setAlignV (IzXomlResource *target, const CzXomlProperty &prop, bool add) |
Protected Member Functions | |
bool | UpdateLayout () |
Updates the actors layout. | |
bool | UpdateBinding (unsigned int property_name, CzXomlVariable *var) |
Updates an actor property from the supplied XOML variable. | |
Protected Attributes | |
eCzOrientation | Orientation |
Stacking orientation. | |
eCzAlignH | AlignH |
Horizontal alignment of contained actors. | |
eCzAlignV | AlignV |
Vertical alignment of contained actors. | |
Static Protected Attributes | |
static CzXomlClassDef * | UIStackPanelClassDef = NULL |
CzUIStackPanel::CzUIStackPanel | ( | ) | [inline] |
CzUIStackPanel::~CzUIStackPanel | ( | ) | [virtual] |
CzXomlProperty CzUIStackPanel::_getOrientation | ( | IzXomlResource * | target | ) | [static] |
bool CzUIStackPanel::_setAlignH | ( | IzXomlResource * | target, |
const CzXomlProperty & | prop, | ||
bool | add | ||
) | [static] |
bool CzUIStackPanel::_setAlignV | ( | IzXomlResource * | target, |
const CzXomlProperty & | prop, | ||
bool | add | ||
) | [static] |
bool CzUIStackPanel::_setOrientation | ( | IzXomlResource * | target, |
const CzXomlProperty & | prop, | ||
bool | add | ||
) | [static] |
eCzAlignH CzUIStackPanel::getAlignH | ( | ) | const [inline] |
eCzAlignV CzUIStackPanel::getAlignV | ( | ) | const [inline] |
eCzOrientation CzUIStackPanel::getOrientation | ( | ) | const [inline] |
bool CzUIStackPanel::getProperty | ( | unsigned int | property_name, |
CzXomlProperty & | prop | ||
) | [virtual] |
Gets the named property of the actor.
Returns the named property of the actor. The properties value is returned in a CzXomlProperty which is a structure that contains a union of all possible property types. Note that as CzUIStackPanel is derived from CzUIPanel, all CzUIPanel properties will also be checked against.
property_name | Name of the property. | |
[out] | prop | The property data that. |
Reimplemented from CzUIBase.
void CzUIStackPanel::InitClass | ( | ) | [static] |
Initialises the class.
Sets up the classes avaiiable properties. Used by the XOML system to find, set amd get class properties.
Reimplemented from CzUIBase.
int CzUIStackPanel::LoadFromXoml | ( | IzXomlResource * | parent, |
bool | load_children, | ||
CzXmlNode * | node | ||
) | [virtual] |
Creates an instance of this class from XML.
LoadFromXoml is the main method used by all classes that can be instantiated from XOML mark-up. This method creates an instance of this class from the supplied XML node structure specified by node. if parent is not NULL then the created instance will utilise the supplied parent to determine where it should live within the app. For example, if the parent is a scene then the actor will be placed in that scene. if the parent is another actor then this actor will be placed into the scene of the supplied actor and linked as a child to the parent actor. If load_chlldren is true then any child nodes contained within the actor will also be loaded. Note that as CzUIBase is derived from CzActorImage, CzActorImage::LoadFromXoml() will also be called to load CzActor specific properties.
[in] | parent | If non-null, the parent. |
load_children | true to load child nodes. | |
[in] | node | If non-null, the XOML markup node that defines this object |
Reimplemented from CzUIBase.
void CzUIStackPanel::ReleaseClass | ( | ) | [static] |
Reimplemented from CzUIBase.
void CzUIStackPanel::ResizeToContent | ( | ) | [virtual] |
Resizes the actor to fit its content.
Recalculates docking and dirties the layout. Used mainly by layout actors to resize themselves to fit their new content. This method is usually overridden by a derived class in order to calculate the new size based on the containers children. See CzUIStackPanel::ResizeToContent() for a simple example.
Reimplemented from CzUIBase.
void CzUIStackPanel::setAlignH | ( | eCzAlignH | align | ) | [inline] |
void CzUIStackPanel::setAlignV | ( | eCzAlignV | align | ) | [inline] |
void CzUIStackPanel::setOrientation | ( | eCzOrientation | o | ) | [inline] |
bool CzUIStackPanel::setProperty | ( | unsigned int | property_name, |
const CzXomlProperty & | data, | ||
bool | delta | ||
) | [virtual] |
Sets the named property of the UIStackPanel.
Sets the named property of this UIStackPanel. The properties value supplied will be converted. If delta is set to true then the existing value of the property will be added to instead of replaced.
property_name | Name of the property as a string hash (faster searching). | |
[in] | data | The property data. |
delta | true if property should be added to instead of replaced. |
Reimplemented from CzUIBase.
bool CzUIStackPanel::setProperty | ( | unsigned int | property_name, |
const CzString & | data, | ||
bool | delta | ||
) | [virtual] |
Sets the named property of the actor.
Sets the named property of this actor. The properties value (data) is supplied as a string and will be converted. If delta is set to true then the existing value of the property will be added to instead of replaced. Note that as CzUIStackPanel is derived from CzUIPanel, all CzUIPanel properties will also be checked against.
property_name | Name of the property as a string hash (faster searching). | |
[in] | data | The property data. |
delta | true to property should be added to instead of replaced. |
Reimplemented from CzUIBase.
bool CzUIStackPanel::UpdateBinding | ( | unsigned int | property_name, |
CzXomlVariable * | var | ||
) | [protected, virtual] |
Updates an actor property from the supplied XOML variable.
Updates a single property from the value of the bound XOML variable. Note that as CzUIStackPanel is derived from CzUIPanel, all CzUIPanel properties will also be checked against.
property_name | Name of the property. | |
[in,out] | var | If non-null, the variable. |
Reimplemented from CzUIBase.
bool CzUIStackPanel::UpdateFromAnimation | ( | CzAnimInstance * | animation | ) | [virtual] |
Updates actor property from supplied animation.
Updates the actors property that is specified by the supplied animation. When a timeline animation targets the property of an actor this method will be called by the animation to move the animations frame data into its target property. Note that as CzUIStackPanel is derived from CzUIPanel, all CzUIPanel properties will also be checked against.
[in] | animation | If non-null, the animation. |
Reimplemented from CzUIBase.
bool CzUIStackPanel::UpdateLayout | ( | ) | [protected, virtual] |
Updates the actors layout.
Recalculates the actors layout. Used mainly by container actors to modify the layout of their child content. This method is usually overridden by a derived class in order to update the layout of its children.. See CzUIStackPanel::UpdateLayout() for a simple example.
Reimplemented from CzUIBase.
eCzAlignH CzUIStackPanel::AlignH [protected] |
Horizontal alignment of contained actors.
eCzAlignV CzUIStackPanel::AlignV [protected] |
Vertical alignment of contained actors.
eCzOrientation CzUIStackPanel::Orientation [protected] |
Stacking orientation.
CzXomlClassDef * CzUIStackPanel::UIStackPanelClassDef = NULL [static, protected] |